SKILLS/PROFESSIONAL PROFILE
Professional experience with a wide range of audio production/post-production skills, including:
- Asset acquisition, creation, management and delivery for commercials, short films, feature films, video games and interactive media
- Tracking, microphone technique and field recording: instruments, vocals, foley, real-world effects, environmental sounds.
- Dialog and voice-over scripting, direction and recording.
- Predub and stem creation and mixing.
- Tape formats, dubbing, video capture and editing, digital media standards, formats and conversion.
- Environments: Digidesign Pro Tools 6.x/7.x, Apple Logic Pro 7.x/8.x, Apple Final Cut Pro HD 5.x/6.x
- Audio design tools: SoundForge 9.x, Peak 5.x, Csound, Max/MSP, Kyma X.x
- Game implementation tools: FMOD, xACT, wWise
- Library management: Sound Miner 3.x/4.x, AudioFinder 4.x
Extensive experience with computers - systems, software and networking:
- Data and file management, hardware/software installation, maintenance and support, network design, installation, maintenance and support.
- Environments: Windows (9x, NT, XP, Vista), Macintosh (OS 9/OS X/OS X Server), Unix (Linux, Solaris)
- Languages: HTML, PHP, CGI, Smalltalk, C/C++, Java/Javascript
EMPLOYMENT/PROFESSIONAL EXPERIENCE
Pulsetrain, LLC. - Chicago, IL / 2009
Sound Designer/Composer/Engineer (Owner and Founder)
- Owner and founder of Pulsetrain, LLC., a post-production audio company providing original sound design, composition and engineering for television, film, video games and online interactive media.
High Voltage Software - Hoffman Estates, IL / 2008
Audio Specialist
- Audio specialist for High Voltage Software, a third-party developer of interactive software located in Hoffman Estates, Illinois.
- Primary role: create and implement original audio content for all projects on a variety of platforms.
- Auxiliary role: interface with and provide audio support to all other departments, including art, design, development and production.
- Platforms: Sony Playstation Portable (PSP), Sony Playstation 2, Nintendo Wii, Microsoft XBox360, PC
- Tools: Sony SoundForge 8.x, Steinberg Cubase 4.5, Audiokinetic wWise, proprietary implementation software
- Languages: Lua, C++
Machine Head - Venice, CA / 2005-2008
Sound Designer/Composer/Music Editor
- Sound designer, composer, music editor and asset manager for Machine Head, an award-winning sound design, music and music supervision company located in Venice, California.
- Primary role: provide original audio content for a vast array of clients across a wide range of mediums.
- Auxiliary role: Manage large database of sound effects via Sound Miner (versions 3 and 4), research and build tools to increase production productivity, manage all aspects of dynamic network of OSX server and client machines.
- specific technology accomplishments: Modernized all aspects of machine and network infrastructure – servers and clients – including CISCO gigabit switching, VPN access and security enforcement, implemented cohesive iSCSI-based storage, backup and restore policy, designed and installed network topography and functions for new physical locations (wiring, switching, connectivity and policies), created and maintained company website.
- Commercial clients: Microsoft, Sony, Pirelli, MTV, Anheuser-Busch, Coca-Cola, General Motors, and more.
- Longform/Feature credits: Edison Force, Shooting Gallery, 51 Birch Street.
- Video Game Credits: Full Spectrum Warrior (Pandemic), The Matrix: Path of Neo (Atari/Shiny)
- AICP Award Winner 2006 (Spec Spot): Nike - ‘Skateboys’
Radio Express - Burbank, CA / 2004-2005
Production Assistant/Audio Asset Manager
- Production assistant and asset manager for Radio Express, an international radio syndication company.
- Primary role: assist in all aspects of the production process.
- auxiliary role: design and implement new strategies involving streaming, compression and protocols for digital content delivery.
- Duties: acquire, transfer and edit audio content (via Pro Tools), develop and write script content, research and write artist biographies, conduct on-location artist interviews, attend and assist show tracking sessions, develop and implement new methods of publication.
- specific technology accomplishments: Implemented a cohesive online distribution scheme – consisting of RSS, UDP/RTP, HTTP and RTSP protocols – to a global network of over 100 member stations.
- primary environments: os x (10.x, desktop and server), linux
Tech Services Group - Urbana, IL / 2000-2003
Senior System/Network Administrator
- Senior System/Network Administrator for the Tech Services Group, a division of the University of Illinois Computer Science Department.
- Primary role: install, maintain, and administer vital system and network services.
- Duties: machine installation/maintenance, network development/implementation/maintenance, network policy development/implementation, system/network research/future implementation, technical support.
- Specific technology accomplishments: Modernize and automate large-scale software package (RPM) upgrade procedure, modernize trouble ticket submission system via custom Perl-based interfaces, develop and implement department’s first LDAP infrastructure, manage department’s web portal.
- Primary environments: Solaris, Linux
EDUCATION
Full Sail Real World Education - Winter Park, FL / 2003-2004
- Associate of Science - Recording Arts
University of Illinois at Urbana-Champaign - Urbana, IL / 1998-2003
- Bachelor of Arts - Speech Communication
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COMPLETE CREDIT LIST AND REFERENCES AVAILABLE UPON REQUEST