dustin camilleri

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SKILLS/PROFESSIONAL PROFILE

Professional experience with a wide range of audio production/post-production skills, including:

  • Asset acquisition, creation, management and delivery for commercials, short films, feature films, video games and interactive media 
  • Tracking, microphone technique and field recording: instruments, vocals, foley, real-world effects, environmental sounds.
  • Dialog and voice-over scripting, direction and recording.
  • Predub and stem creation and mixing.
  • Tape formats, dubbing, video capture and editing, digital media standards, formats and conversion.
  • Environments: Digidesign Pro Tools 6.x/7.x, Apple Logic Pro 7.x/8.x, Apple Final Cut Pro HD 5.x/6.x
  • Audio design tools: SoundForge 9.x, Peak 5.x, Csound, Max/MSP, Kyma X.x
  • Game implementation tools: FMOD, xACT, wWise
  • Library management: Sound Miner 3.x/4.x, AudioFinder 4.x 

Extensive experience with computers - systems, software and networking:

  • Data and file management, hardware/software installation, maintenance and support, network design, installation, maintenance and support.
  • Environments:  Windows (9x, NT, XP, Vista), Macintosh (OS 9/OS X/OS X Server), Unix (Linux, Solaris)
  • Languages: HTML, PHP, CGI, Smalltalk, C/C++, Java/Javascript



EMPLOYMENT/PROFESSIONAL EXPERIENCE

Pulsetrain, LLC. - Chicago, IL / 2009
Sound Designer/Composer/Engineer (Owner and Founder)

  • Owner and founder of Pulsetrain, LLC., a post-production audio company providing original sound design, composition and engineering for television, film, video games and online interactive media.

High Voltage Software - Hoffman Estates, IL / 2008
Audio Specialist

  • Audio specialist for High Voltage Software, a third-party developer of interactive software located in Hoffman Estates, Illinois.
  • Primary role: create and implement original audio content for all projects on a variety of platforms.
  • Auxiliary role: interface with and provide audio support to all other departments, including art, design, development and production.
  • Platforms: Sony Playstation Portable (PSP), Sony Playstation 2, Nintendo Wii, Microsoft XBox360, PC
  • Tools: Sony SoundForge 8.x, Steinberg Cubase 4.5, Audiokinetic wWise, proprietary implementation software
  • Languages: Lua, C++

Machine Head - Venice, CA / 2005-2008
Sound Designer/Composer/Music Editor

  • Sound designer, composer, music editor and asset manager for Machine Head, an award-winning sound design, music and music supervision company located in Venice, California.
  • Primary role: provide original audio content for a vast array of clients across a wide range of mediums.
  • Auxiliary role:  Manage large database of sound effects via Sound Miner (versions 3 and 4), research and build tools to increase production productivity, manage all aspects of dynamic network of OSX server and client machines.
  • specific technology accomplishments: Modernized all aspects of machine and network infrastructure – servers and clients – including CISCO gigabit switching, VPN access and security enforcement, implemented cohesive iSCSI-based storage, backup and restore policy, designed and installed network topography and functions for new physical locations (wiring, switching, connectivity and policies), created and maintained company website.
  • Commercial clients: Microsoft, Sony, Pirelli, MTV, Anheuser-Busch, Coca-Cola, General Motors, and more.
  • Longform/Feature credits:  Edison Force, Shooting Gallery, 51 Birch Street.
  • Video Game Credits:  Full Spectrum Warrior (Pandemic), The Matrix: Path of Neo (Atari/Shiny)
  • AICP Award Winner 2006 (Spec Spot): Nike - ‘Skateboys’

Radio Express - Burbank, CA / 2004-2005
Production Assistant/Audio Asset Manager

  • Production assistant and asset manager for Radio Express, an international radio syndication company.
  • Primary role:  assist in all aspects of the production process.
  • auxiliary role: design and implement new strategies involving streaming, compression and protocols for digital content delivery.
  • Duties:  acquire, transfer and edit audio content (via Pro Tools), develop and write script content, research and write artist biographies, conduct on-location artist interviews, attend and assist show tracking sessions, develop and implement new methods of publication.
  • specific technology accomplishments: Implemented a cohesive online distribution scheme – consisting of RSS, UDP/RTP, HTTP and RTSP protocols – to a global network of over 100 member stations.
  • primary environments: os x (10.x, desktop and server), linux

Tech Services Group - Urbana, IL / 2000-2003
Senior System/Network Administrator

  • Senior System/Network Administrator for the Tech Services Group, a division of the University of Illinois Computer Science Department.
  • Primary role: install, maintain, and administer vital system and network services.
  • Duties: machine installation/maintenance, network development/implementation/maintenance, network policy development/implementation, system/network research/future implementation, technical support.
  • Specific technology accomplishments: Modernize and automate large-scale software package (RPM) upgrade procedure, modernize trouble ticket submission system via custom Perl-based interfaces, develop and implement department’s first LDAP infrastructure, manage department’s web portal.
  • Primary environments: Solaris, Linux



EDUCATION

Full Sail Real World Education - Winter Park, FL / 2003-2004

  • Associate of Science - Recording Arts

University of Illinois at Urbana-Champaign - Urbana, IL / 1998-2003

  • Bachelor of Arts - Speech Communication

 
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COMPLETE CREDIT LIST AND REFERENCES AVAILABLE UPON REQUEST

(c) pulsetrain, llc. 2009 / dc / wp / logo design by jonathan p. sarmiento